Build Environment

Build Environment

Build or compile your project, then double-click on an error message in the Build or Message List window to jump to that location. Errors and warnings are marked with an icon in the left margin. In addition, the overview bar, positioned alongside the vertical scrollbar, marks the position of errors and warnings relative to the current scroll position in the document. To quickly scroll a marked location into view, you can drag the scrollbar slider to the mark, or click on the mark itself.

Build Environment
Build Environment

Single File Projects

Sometimes you need to quickly write and debug a short script or program and don't want to create a project for it.

This is why SlickEdit has support for Single File Projects. You can open a file and quickly start building, executing, and debugging.

Single File Projects are available for Python, Perl, Java, C#, C++, Scala, Google Go, Ruby, Rust, Swift, CoffeeScript, and Lua.

Parse Errors

Most compilers will work out of the box, but if your compiler's output is not recognized by SlickEdit, you can set it up using our Configure Error Parsing dialog.

Configure Error Parsing
Configure Error Parsing

Open 3rd Party Projects

Open projects from Visual Studio, Maven, Ant, NAnt, Xcode, Android and more right in SlickEdit! SlickEdit will then tag all of your files and Context Tagging® will work automatically.

Open 3rd Party Projects
Open 3rd Party Projects

Built-in make for C++ and Java

SlickEdit can check your dependencies and build your project without a makefile or an Ant file. If you want a makefile, SlickEdit can generate one but maintain it for you.

Built-in make for C++ and Java
Built-in make for C++ and Java

Custom Builds

Add your own build menu items for a build step or another command.

Custom Builds
Custom Builds